Weekly Recap: July 27–31, 2026 | Predictive Streaming & New Music Library
Key Takeaways
Real-time performance alerts and game webhooks graduated from early access, Server History launched with 30 days of visibility into terminated servers, and Predictive Streaming introduced smarter opt in streaming to reduce pauses and pop-ins. Roblox also opened the Ads Manager API on Open Cloud for testing, while Studio camera navigation got a major beta refresh with clearer FPS and Focus modes. Check the full recap!
Betas and Tests
[Test] Ads Manager API Now on Open Cloud
• You can now manage Roblox ad campaigns programmatically with the Ads Manager API on Open Cloud.
• This lets you automate campaign setup and delivery monitoring instead of handling everything manually, and you can find it in the Open Cloud docs on create.roblox.com.
[Studio Beta] Updates to Studio Camera That Simplify Navigation
• Studio camera navigation is being streamlined into two explicit modes: FPS and Focus.
• This replaces the previous camera beta settings, and you can toggle the active mode directly in the viewport.
Updates and Announcements
Introducing Server History in Server Management
• Server History is now live, so you can see active servers alongside servers that shut down, crashed, restarted, or ran out of memory in the last 30 days.
• Find it in Creator Hub > Server Management or through the Open Cloud API.
Introducing Predictive Streaming: Reduced Pausing and Smoother Gameplay
• You can now opt in to Predictive Streaming, which uses engine signals to proactively stream areas a player will likely need soon and improve streaming performance.
• Enable it for your game by setting Workspace.PredictiveStreamingMode to Enabled.
Launching Music on the Game Details Page and New Songs from Too Lost
• Songs uploaded by creators are now visible on the game details page, so players can discover and preview privately uploaded music through Roblox.
• Too Lost music is now available in…