Introducing Server History in Server Management
Key Takeaways
Server History in Server Management is now live. You can now see servers currently running in your game and also servers that shut down, crashed, or restarted within the last 30 days.
Find it in Creator Hub > Server Management* or through the Open Cloud API.
Hello Creators!
Today we’re launching Server History in Server Management. Until now, the Server Management page only showed you servers that were currently running. The moment a server shut down, it vanished from the list, and with it, every clue about what happened on that server. If a server crashed, ran out of memory, or was just quietly closed, you had no way to look back and investigate.
That blind spot is now gone. Server management keeps a rolling 30-day history of your servers, so you can answer important questions: What happened to my servers overnight? Why are they shutting down? Was it a crash, a memory issue, or a routine restart?
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See What Happened After a Server Shut Down
Every terminated server now carries a Status that tells you why it stopped:
Status
What it means
Active
Server is currently running
Shut down
Server was gracefully shut down by the platform
Restarted
Server was restarted by a developer (e.g. for a place update)
Roblox Restarted
Server was restarted by Roblox
Crashed
Server process terminated unexpectedly
Out of Memory
Server exceeded memory limits and crashed
Moderated
Server was shut down due to a moderation action
Alongside the status, terminated servers surface two new columns:
•
Termination time: when the server stopped (empty for active servers)
•
Server uptime: how long the server ran before it terminated
[Screenshot: status]: A close-up of the Status column with the
hover tooltip open on a status like Out of Memory, showing its description text.
Filter and Sort to Find the Server You Care About
The Server Management filters now include a Server status section. Chec…