Weekly Recap: July 20–24 | Simplified Studio Camera Navigation & New Ads Manager Features
Key Takeaways
This week’s biggest Studio drops are two betas: a fully redesigned camera system with explicit FPS and Focus modes, and native InstanceHandle attribute support so instances can reference each other directly without ObjectValue workarounds. Ads Manager now includes Gen AI Creatives, Asset Library, and campaign-level Plays reporting, and we introduced user-level moderation actions to reduce server shutdowns in affected games.
Check the full recap!
Betas and Tests
[Studio Beta] Updates to Studio Camera That Simplify Navigation
• Camera navigation is being streamlined into two explicit, toggleable viewport modes — FPS (rotates around itself) and Focus (orbits a locked focal point) — replacing the old context-sensitive behavior that guessed your intent.
• New viewport upgrades include a dedicated mode-toggle button, Alt + MMB Focus at Pointer, Shift + F center-without-zoom, optional Alt + LMB orbiting for Blender/Maya users, and framerate-independent camera movement.
[Studio Beta] Reference Instances Directly with Attributes
• Attributes can now reference other instances using the new InstanceHandle type, eliminating the need for a separate ObjectValue child to hold instance references.
• InstanceHandle is replication- and streaming-aware: use handle:Get() for a non-yielding check or handle:Wait() to yield until the target streams in, and it can also be passed directly through RemoteEvents.
Updates and Announcements
Expanding Roblox Plus: New Ways for Players to Personalize Their Profiles and App Themes
• Roblox Plus subscribers will receive avatar backgrounds (rolling out now), app themes with 10+ curated palettes (August), and profile frames (coming months).
• UGC creators will also be able to upload and sell custom backgrounds via Creator Hub and Marketplace starting in August.
Reducing Server Shutdowns With User-Level Actions
• Roblox is transitio…