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@roblox_news · 22 ч
Weekly Recap: June 15 - June 18, 2026 Key Takeaways Studio Script Sync hit Full Release this week with four beta-driven improvements, while a new [Beta] Studio Debugger Luau API gives plugins and Studio Assistant programmatic control over breakpoints and live runtime state. On the platform side, Managed Pricing launched to unify Regional Pricing and Price Optimization into one automated system, and Roblox Kids & Select went live globally. Check the full recap! ICYMI, we have a new Updates page on Creator Hub where you can find a scrollable changelog of all product announcements and updates, updated in real time. Betas and Tests [Beta] Studio Debugger Luau API • ScriptDebuggerService is now in beta, giving plugins programmatic control to set conditional breakpoints and logpoints, inspect call stacks and variables, and control script execution from Luau. • Studio Assistant can now drive the debugger itself — setting breakpoints, running your game, and reading live runtime state to find bugs that static code review can’t catch. Updates and Announcements Roblox Kids and Select Global Launch: Upcoming Updates to Eligibility, Ads Manager, and Expedited Review • Roblox Kids and Select accounts are now live globally; the Highly Engaged Player definition will be relaxed in coming weeks, estimated to increase new games entering the catalog by 33% per day. • A refundable Expedited Review and a new Engagement Objective beta in Ads Manager are now available for creators who need a direct or predictable path to reaching younger audiences. • Next week, we will improve the 404 messaging on Game Details Pages so players understand when games have been made private by the creator vs. being temporarily unavailable due to moderation. Recommended For You Algorithm Improvements That Better Value Long-Term Retention • The Recommended For You algorithm now uses 28-day retention signals (up from 7) and replaces QPTR with play-through rate (PTR) and first play bounce rate f…

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